"This is something that we've been hearing plenty of demand for, so we thought it was finally time to spill the beans," a Resolution Games spokesperson told Ars Technica. We’re quickly entering into an era where your body is a far more effective controller than a handheld piece of plastic could ever be." "Advances in hand-tracking have made a controller-free future not only possible but incredibly appealing. "It’s the interaction between the real and the virtual that truly makes MR magical, and few real-world things are quite as interactive as the human hand," Resolution Games cofounder and President Paul Brady said in a statement. But Resolution Games says Vision Pro will also support a "fully virtual" version of the game that doesn't integrate passthrough images. Those kinds of MR features will be useful on the Apple Vision Pro, which doesn't use handheld controllers and is primarily focused on MR apps that can be layered over a view of the real world. A "Mixed Reality 2.0" update for the game, launching today, adds support for controller-free hand-tracking as well as "co-location" of mixed reality items, which can now appear in the same place for multiple users in the same physical room. Further Reading Demeo is the best multiplayer, virtual-reality D&D clone ever madeAfter Demeo's launch in 2021, Resolution Games added a Mixed Reality update late last year that places in-game objects on top of a view of the real world (via passthrough cameras on compatible headsets like Meta's Quest 2 and Quest Pro and the upcoming Quest 3).
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